Full List of Messages

xplr messages categorized based on their purpose.

Categories

Exploring

ExplorePwd

Explore the present working directory and register the filtered nodes. This operation is expensive. So, try to avoid using it too often.

Example:

  • Lua: "ExplorePwd"
  • YAML: ExplorePwd

ExplorePwdAsync

Explore the present working directory and register the filtered nodes asynchronously. This operation happens asynchronously. That means, the xplr directory buffers won't be updated immediately. Hence, it needs to be used with care and probably with special checks in place. To explore $PWD synchronously, use ExplorePwd instead.

Example:

  • Lua: "ExplorePwdAsync"
  • YAML: ExplorePwdAsync

ExploreParentsAsync

Explore the present working directory along with its parents and register the filtered nodes. This operation happens asynchronously. That means, the xplr directory buffers won't be updated immediately. Hence, it needs to be used with care and probably with special checks in place. To explore just the $PWD synchronously, use ExplorePwd instead.

Example:

  • Lua: "ExploreParentsAsync"
  • YAML: ExploreParentsAsync

Screen

ClearScreen

Clear the screen.

Example:

  • Lua: "ClearScreen"
  • YAML: ClearScreen

Refresh

Refresh the screen. But it will not re-explore the directory if the working directory is the same. If there is some change in the working directory and you want to re-explore it, use the Explore message instead. Also, it will not clear the screen. Use ClearScreen for that.

Example:

  • Lua: "Refresh"
  • YAML: Refresh

FocusNext

Focus next node.

Example:

  • Lua: "FocusNext"
  • YAML: FocusNext

FocusNextSelection

Focus on the next selected node.

Example:

  • Lua: "FocusNextSelection"
  • YAML: FocusNextSelection

FocusNextByRelativeIndex

Focus on the nth node relative to the current focus where n is a given value.

Type: { FocusNextByRelativeIndex = int }

Example:

  • Lua: { FocusNextByRelativeIndex = 2 }
  • YAML: FocusNextByRelativeIndex: 2

FocusNextByRelativeIndexFromInput

Focus on the nth node relative to the current focus where n is read from the input buffer.

Example:

  • Lua: "FocusNextByRelativeIndexFromInput"
  • YAML: FocusNextByRelativeIndexFromInput

FocusPrevious

Focus on the previous item.

Example:

  • Lua: "FocusPrevious"
  • YAML: FocusPrevious

FocusPreviousSelection

Focus on the previous selection item.

Example:

  • Lua: "FocusPreviousSelection"
  • YAML: FocusPreviousSelection

FocusPreviousByRelativeIndex

Focus on the -nth node relative to the current focus where n is a given value.

Type: { FocusPreviousByRelativeIndex = int }

Example:

  • Lua: { FocusPreviousByRelativeIndex = 2 }
  • YAML: FocusPreviousByRelativeIndex: 2

FocusPreviousByRelativeIndexFromInput

Focus on the -nth node relative to the current focus where n is read from the input buffer.

Example:

  • Lua: "FocusPreviousByRelativeIndexFromInput"
  • YAML: FocusPreviousByRelativeIndexFromInput

FocusFirst

Focus on the first node.

Example:

  • Lua: "FocusFirst"
  • YAML: FocusFirst

FocusLast

Focus on the last node.

Example:

  • Lua: "FocusLast"
  • YAML: FocusLast

FocusPath

Focus on the given path.

Type: { FocusPath = "string" }

Example:

  • Lua: { FocusPath = "/path/to/file" }
  • YAML: FocusPath: /path/to/file

FocusPathFromInput

Focus on the path read from input buffer.

Example:

  • Lua: "FocusPathFromInput"
  • YAML: FocusPathFromInput

FocusByIndex

Focus on the absolute nth node where n is a given value.

Type: { FocusByIndex = int }

Example:

  • Lua: { FocusByIndex = 2 }
  • YAML: FocusByIndex: 2

FocusByIndexFromInput

Focus on the absolute nth node where n is read from the input buffer.

Example:

  • Lua: "FocusByIndexFromInput"
  • YAML: FocusByIndexFromInput

FocusByFileName

Focus on the file by name from the present working directory.

Type: { FocusByFileName = "string" }

Example:

  • Lua: { FocusByFileName = "filename.ext" }
  • YAML: FocusByFileName: filename.ext

ScrollUp

Scroll up by terminal height.

Example:

  • Lua: "ScrollUp"
  • YAML: ScrollUp

ScrollDown

Scroll down by terminal height.

Example:

  • Lua: "ScrollDown"
  • YAML: ScrollDown

ScrollUpHalf

Scroll up by half of terminal height.

Example:

  • Lua: "ScrollUpHalf"
  • YAML: ScrollUpHalf

ScrollDownHalf

Scroll down by half of terminal height.

Example:

  • Lua: "ScrollDownHalf"
  • YAML: ScrollDownHalf

ChangeDirectory

Change the present working directory ($PWD)

Type: { ChangeDirectory = "string" }

Example:

  • Lua: { ChangeDirectory = "/path/to/directory" }
  • YAML: ChangeDirectory: /path/to/directory

Enter

Enter into the currently focused path if it's a directory.

Example:

  • Lua: "Enter"
  • YAML: Enter

Back

Go back to the parent directory.

Example:

  • Lua: "Back"
  • YAML: Back

LastVisitedPath

Go to the last path visited.

Example:

  • Lua: "LastVisitedPath"
  • YAML: LastVisitedPath

NextVisitedPath

Go to the next path visited.

Example:

  • Lua: "NextVisitedPath"
  • YAML: NextVisitedPath

PreviousVisitedDeepBranch

Go to the previous deep level branch.

Example:

  • Lua: "PreviousVisitedDeepBranch"
  • YAML: PreviousVisitedDeepBranch

NextVisitedDeepBranch

Go to the next deep level branch.

Example:

  • Lua: "NextVisitedDeepBranch"
  • YAML: NextVisitedDeepBranch

Follow the symlink under focus to its actual location.

Example:

  • Lua: "FollowSymlink"
  • YAML: FollowSymlink

Virtual Root

SetVroot

Sets the virtual root for isolating xplr navigation, similar to --vroot, but temporary (can be reset back to initial value). If the $PWD is outside the vroot, xplr will automatically enter vroot.

Type: { SetVroot = "string" }

Example:

  • Lua: { SetVroot = "/tmp" }
  • YAML: SetVroot: /tmp

UnsetVroot

Unset the virtual root temporarily (can be reset back to the initial value).

Example:

  • Lua: "UnsetVroot"
  • YAML: UnsetVroot

ToggleVroot

Toggle virtual root between unset, initial value and $PWD.

Example:

  • Lua: "ToggleVroot"
  • YAML: ToggleVroot

ResetVroot

Reset the virtual root back to the initial value.

Example:

  • Lua: "ResetVroot"
  • YAML: ResetVroot

Reading Input

SetInputPrompt

Set the input prompt temporarily, until the input buffer is reset.

Type: { SetInputPrompt = string }

Example:

  • Lua: { SetInputPrompt = "→" }
  • YAML: SetInputPrompt: →

UpdateInputBuffer

Update the input buffer using cursor based operations.

Type: { UpdateInputBuffer = Input Operation }

Example:

  • Lua: { UpdateInputBuffer = "GoToPreviousWord" }
  • YAML: UpdateInputBuffer: GoToPreviousWord

UpdateInputBufferFromKey

Update the input buffer from the key read from keyboard input.

Example:

  • Lua: "UpdateInputBufferFromKey"
  • YAML: UpdateInputBufferFromKey

BufferInput

Append/buffer the given string into the input buffer.

Type: { BufferInput = "string" }

Example:

  • Lua: { BufferInput = "foo" }
  • YAML: BufferInput: foo

BufferInputFromKey

Append/buffer the character read from a keyboard input into the input buffer.

Example:

  • Lua: "BufferInputFromKey"
  • YAML: BufferInputFromKey

SetInputBuffer

Set/rewrite the input buffer with the given string. When the input buffer is not-null (even if empty string) it will show in the UI.

Type: { SetInputBuffer = "string" }

Example:

  • Lua: { SetInputBuffer = "foo" }
  • YAML: SetInputBuffer: foo

RemoveInputBufferLastCharacter

Remove input buffer's last character.

Example:

  • Lua: "RemoveInputBufferLastCharacter"
  • YAML: RemoveInputBufferLastCharacter

RemoveInputBufferLastWord

Remove input buffer's last word.

Example:

  • Lua: "RemoveInputBufferLastWord"
  • YAML: RemoveInputBufferLastWord

ResetInputBuffer

Reset the input buffer back to null. It will not show in the UI.

Example:

  • Lua: "ResetInputBuffer"
  • YAML: ResetInputBuffer

Switching Mode

SwitchMode

Switch input mode.

Type : { SwitchMode = "string" }

Example:

  • Lua: { SwitchMode = "default" }
  • YAML: SwitchMode: default

NOTE: To be specific about which mode to switch to, use SwitchModeBuiltin or SwitchModeCustom instead.

SwitchModeKeepingInputBuffer

Switch input mode. It keeps the input buffer.

Type: { SwitchModeKeepingInputBuffer = "string" }

Example:

  • Lua: { SwitchModeKeepingInputBuffer = "default" }
  • YAML: SwitchModeKeepingInputBuffer: default

NOTE: To be specific about which mode to switch to, use SwitchModeBuiltinKeepingInputBuffer or SwitchModeCustomKeepingInputBuffer instead.

SwitchModeBuiltin

Switch to a builtin mode. It clears the input buffer.

Type: { SwitchModeBuiltin = "string" }

Example:

  • Lua: { SwitchModeBuiltin = "default" }
  • YAML: SwitchModeBuiltin: default

SwitchModeBuiltinKeepingInputBuffer

Switch to a builtin mode. It keeps the input buffer.

Type: { SwitchModeBuiltinKeepingInputBuffer = "string" }

Example:

  • Lua: { SwitchModeBuiltinKeepingInputBuffer = "default" }
  • YAML: SwitchModeBuiltinKeepingInputBuffer: default

SwitchModeCustom

Switch to a custom mode. It clears the input buffer.

Type: { SwitchModeCustom = "string" }

Example:

  • Lua: { SwitchModeCustom = "my_custom_mode" }
  • YAML: SwitchModeCustom: my_custom_mode

SwitchModeCustomKeepingInputBuffer

Switch to a custom mode. It keeps the input buffer.

Type: { SwitchModeCustomKeepingInputBuffer = "string" }

Example:

  • Lua: { SwitchModeCustomKeepingInputBuffer = "my_custom_mode" }
  • YAML: SwitchModeCustomKeepingInputBuffer: my_custom_mode

PopMode

Pop the last mode from the history and switch to it. It clears the input buffer.

Example:

  • Lua: "PopMode"
  • YAML: PopMode

PopModeKeepingInputBuffer

Pop the last mode from the history and switch to it. It keeps the input buffer.

Example:

  • Lua: PopModeKeepingInputBuffer
  • YAML: PopModeKeepingInputBuffer

Switching Layout

SwitchLayout

Switch layout.

Type: { SwitchLayout = "string" }

Example:

  • Lua: { SwitchLayout = "default" }
  • YAML: SwitchLayout: default

NOTE: To be specific about which layout to switch to, use SwitchLayoutBuiltin or SwitchLayoutCustom instead.

SwitchLayoutBuiltin

Switch to a builtin layout.

Type: { SwitchLayoutBuiltin = "string" }

Example:

  • Lua: { SwitchLayoutBuiltin = "default" }
  • YAML: SwitchLayoutBuiltin: default

SwitchLayoutCustom

Switch to a custom layout.

Type: { SwitchLayoutCustom = "string" }

Example:

  • Lua: { SwitchLayoutCustom = "my_custom_layout" }
  • YAML: SwitchLayoutCustom: my_custom_layout

Executing Commands

Call

Like Call0, but it uses \n as the delimiter in input/output pipes, hence it cannot handle files with \n in the name. You may want to use Call0 instead.

Call0

Call a shell command with the given arguments. Note that the arguments will be shell-escaped. So to read the variables, the -c option of the shell can be used. You may need to pass ExplorePwd depending on the expectation.

Type: { Call0 = { command = "string", args = { "list", "of", "string" } }

Example:

  • Lua: { Call0 = { command = "bash", args = { "-c", "read -p test" } } }
  • YAML: Call0: { command: bash, args: ["-c", "read -p test"] }

CallSilently

Like CallSilently0, but it uses \n as the delimiter in input/output pipes, hence it cannot handle files with \n in the name. You may want to use CallSilently0 instead.

CallSilently0

Like Call0 but without the flicker. The stdin, stdout stderr will be piped to null. So it's non-interactive.

Type: { CallSilently0 = { command = "string", args = {"list", "of", "string"} } }

Example:

  • Lua: { CallSilently0 = { command = "tput", args = { "bell" } } }
  • YAML: CallSilently0: { command: tput, args: ["bell"] }

BashExec

Like BashExec0, but it uses \n as the delimiter in input/output pipes, hence it cannot handle files with \n in the name. You may want to use BashExec0 instead.

BashExec0

An alias to Call: {command: bash, args: ["-c", "{string}"], silent: false} where {string} is the given value.

Type: { BashExec0 = "string" }

Example:

  • Lua: { BashExec0 = "read -p test" }
  • YAML: BashExec0: "read -p test"

BashExecSilently

Like BashExecSilently0, but it uses \n as the delimiter in input/output pipes, hence it cannot handle files with \n in the name. You may want to use BashExecSilently0 instead.

BashExecSilently0

Like BashExec0 but without the flicker. The stdin, stdout stderr will be piped to null. So it's non-interactive.

Type: { BashExecSilently0 = "string" }

Example:

  • Lua: { BashExecSilently0 = "tput bell" }
  • YAML: BashExecSilently0: "tput bell"

Calling Lua Functions

CallLua

Call a Lua function.

A Lua Context object will be passed to the function as argument. The function can optionally return a list of messages for xplr to handle after the executing the function.

Type: { CallLua = "string" }

Example:

  • Lua: { CallLua = "custom.some_custom_funtion" }
  • YAML: CallLua: custom.some_custom_funtion

CallLuaSilently

Like CallLua but without the flicker. The stdin, stdout stderr will be piped to null. So it's non-interactive.

Type: { CallLuaSilently = "string" }

Example:

  • Lua: { CallLuaSilently = "custom.some_custom_function" }
  • YAML: CallLuaSilently: custom.some_custom_function

LuaEval

Execute Lua code without needing to define a function.

If the string is a callable, xplr will try to call it with with the Lua Context argument.

Type: { LuaEval = "string" }

Example:

  • Lua: { LuaEval = [[return { { LogInfo = io.read() } }]] }
  • Lua: { LuaEval = [[function(app) return { { LogInfo = app.pwd } } end]] }
  • YAML: LuaEval: "return { { LogInfo = io.read() } }"
  • YAML: LuaEval: "function(app) return { { LogInfo = app.pwd } } end"

LuaEvalSilently

Like LuaEval but without the flicker. The stdin, stdout stderr will be piped to null. So it's non-interactive.

Type: { LuaEvalSilently = "string" }

Example:

  • Lua: { LuaEvalSilently = [[return { { LogInfo = "foo" } }]] }
  • YAML: LuaEvalSilently: "return { { LogInfo = 'foo' } }"

Select Operations

Select

Select the focused node.

Example:

  • Lua: "Select"
  • YAML: Select

SelectAll

Select all the visible nodes.

Example:

  • Lua: "SelectAll"
  • YAML: SelectAll

SelectPath

Select the given path.

Type: { SelectPath = "string" }

Example:

  • Lua: { SelectPath = "/path/to/file" }
  • YAML: SelectPath: /path/to/file

UnSelect

Unselect the focused node.

Example:

  • Lua: "UnSelect"
  • YAML: UnSelect

UnSelectAll

Unselect all the visible nodes.

Example:

  • Lua: "UnSelectAll"
  • YAML: UnSelectAll

UnSelectPath

UnSelect the given path.

Type: { UnSelectPath = "string)" }

Example:

  • Lua: { UnSelectPath = "/path/to/file" }
  • YAML: UnSelectPath: /path/to/file

ToggleSelection

Toggle selection on the focused node.

Example:

  • Lua: "ToggleSelection"
  • YAML ToggleSelection

ToggleSelectAll

Toggle between select all and unselect all. Example:

  • Lua: "ToggleSelectAll"
  • YAML: ToggleSelectAll

ToggleSelectionByPath

Toggle selection by file path.

Type: { ToggleSelectionByPath = "string" }

Example:

  • Lua: { ToggleSelectionByPath = "/path/to/file" }
  • YAML: ToggleSelectionByPath: /path/to/file

ClearSelection

Clear the selection.

Example:

  • Lua: "ClearSelection"
  • YAML: ClearSelection

Filter Operations

AddNodeFilter

Add a filter to exclude nodes while exploring directories. You need to call ExplorePwd or ExplorePwdAsync explicitly. Filters get automatically cleared when changing directories.

Type: { AddNodeFilter = { filter = Filter, input = "string" }

Example:

  • Lua: { AddNodeFilter = { filter = "RelativePathDoesStartWith", input = "foo" } }
  • YAML: AddNodeFilter: { filter: RelativePathDoesStartWith, input: foo }

RemoveNodeFilter

Remove an existing filter. You need to call ExplorePwd or ExplorePwdAsync explicitly.

Type: { RemoveNodeFilter = { filter = Filter, input = "string" }

Example:

  • Lua: { RemoveNodeFilter: { filter: "RelativePathDoesStartWith", input: "foo" } }
  • YAML: RemoveNodeFilter: { filter: RelativePathDoesStartWith, input: foo }

ToggleNodeFilter

Remove a filter if it exists, else, add a it. You need to call ExplorePwd or ExplorePwdAsync explicitly.

Type: { ToggleNodeFilter = { filter = Filter, input = "string" }

Example:

  • Lua: { ToggleNodeFilter = { filter = "RelativePathDoesStartWith", input = "foo" } }
  • YAML: ToggleNodeFilter: { filter: RelativePathDoesStartWith, input: foo }

AddNodeFilterFromInput

Add a node filter reading the input from the buffer. You need to call ExplorePwd or ExplorePwdAsync explicitly.

Type: { AddNodeFilterFromInput = Filter }

Example:

  • Lua: { AddNodeFilterFromInput = "RelativePathDoesStartWith" }
  • YAML: AddNodeFilterFromInput: RelativePathDoesStartWith

RemoveNodeFilterFromInput

Remove a node filter reading the input from the buffer. You need to call ExplorePwd or ExplorePwdAsync explicitly.

Type: { RemoveNodeFilterFromInput = Filter }

Example:

  • Lua: { RemoveNodeFilterFromInput = "RelativePathDoesStartWith" }
  • YAML: RemoveNodeFilterFromInput: RelativePathDoesStartWith

RemoveLastNodeFilter

Remove the last node filter. You need to call ExplorePwd or ExplorePwdAsync explicitly.

Example:

  • Lua: "RemoveLastNodeFilter"
  • YAML: RemoveLastNodeFilter

ResetNodeFilters

Reset the node filters back to the default configuration. You need to call ExplorePwd or ExplorePwdAsync explicitly.

Example:

  • Lua: "ResetNodeFilters"
  • YAML: ResetNodeFilters

ClearNodeFilters

Clear all the node filters. You need to call ExplorePwd or ExplorePwdAsync explicitly.

Example:

  • Lua: "ClearNodeFilters"
  • YAML: ClearNodeFilters

Sort Operations

AddNodeSorter

Add a sorter to sort nodes while exploring directories. You need to call ExplorePwd or ExplorePwdAsync explicitly.

Type: { AddNodeSorter = { sorter = Sorter, reverse = bool } }

Example:

  • Lua: { AddNodeSorter = { sorter = "ByRelativePath", reverse = false } }
  • YAML: AddNodeSorter: { sorter: ByRelativePath, reverse: false }

RemoveNodeSorter

Remove an existing sorter. You need to call ExplorePwd or ExplorePwdAsync explicitly.

Type: { RemoveNodeSorter = Sorter }

Example:

  • Lua: { RemoveNodeSorter = "ByRelativePath" }
  • YAML: RemoveNodeSorter: ByRelativePath

ReverseNodeSorter

Reverse a node sorter. You need to call ExplorePwd or ExplorePwdAsync explicitly.

Type: { ReverseNodeSorter = Sorter }

Example:

  • Lua: { ReverseNodeSorter = "ByRelativePath" }
  • YAML: ReverseNodeSorter: ByRelativePath

ToggleNodeSorter

Remove a sorter if it exists, else, add a it. You need to call ExplorePwd or ExplorePwdAsync explicitly.

Type: { ToggleNodeSorter = { sorter = Sorter, reverse = bool } }

Example:

  • Lua: { ToggleSorterSorter: { sorter = "ByRelativePath", reverse = false } }
  • YAML: ToggleSorterSorter: {sorter: ByRelativePath, reverse: false }

ReverseNodeSorters

Reverse the node sorters. You need to call ExplorePwd or ExplorePwdAsync explicitly.

Example:

  • Lua: "ReverseNodeSorters"
  • YAML: ReverseNodeSorters

RemoveLastNodeSorter

Remove the last node sorter. You need to call ExplorePwd or ExplorePwdAsync explicitly.

Example:

  • Lua: "RemoveLastNodeSorter"
  • YAML: RemoveLastNodeSorter

ResetNodeSorters

Reset the node sorters back to the default configuration. You need to call ExplorePwd or ExplorePwdAsync explicitly.

Example:

  • Lua: "ResetNodeSorters"
  • YAML: ResetNodeSorters

ClearNodeSorters

Clear all the node sorters. You need to call ExplorePwd or ExplorePwdAsync explicitly.

Example:

  • Lua: "ClearNodeSorters"
  • YAML: ClearNodeSorters

Search Operations

Search files using the current or default (fuzzy) search algorithm. You need to call ExplorePwd or ExplorePwdAsync explicitly. It gets reset automatically when changing directory.

Type: { Search = "string" }

Example:

  • Lua: { Search = "pattern" }
  • YAML: Search: pattern

SearchFromInput

Calls Search with the input taken from the input buffer.

Example:

  • Lua: "SearchFromInput"
  • YAML: SearchFromInput

SearchFuzzy

Search files using fuzzy match algorithm. It keeps the filters, but overrides the sorters. You need to call ExplorePwd or ExplorePwdAsync explicitly. It gets reset automatically when changing directory.

Type: { SearchFuzzy = "string" }

Example:

  • Lua: { SearchFuzzy = "pattern" }
  • YAML: SearchFuzzy: pattern

SearchFuzzyFromInput

Calls SearchFuzzy with the input taken from the input buffer. You need to call ExplorePwd or ExplorePwdAsync explicitly. It gets reset automatically when changing directory.

Example:

  • Lua: "SearchFuzzyFromInput"
  • YAML: SearchFuzzyFromInput

SearchFuzzyUnordered

Like SearchFuzzy, but doesn't not perform rank based sorting. You need to call ExplorePwd or ExplorePwdAsync explicitly. It gets reset automatically when changing directory.

Type: { SearchFuzzyUnordered = "string" }

Example:

  • Lua: { SearchFuzzyUnordered = "pattern" }
  • YAML: SearchFuzzyUnordered: pattern

SearchFuzzyUnorderedFromInput

Calls SearchFuzzyUnordered with the input taken from the input buffer. You need to call ExplorePwd or ExplorePwdAsync explicitly. It gets reset automatically when changing directory.

Example:

  • Lua: "SearchFuzzyUnorderedFromInput"
  • YAML: SearchFuzzyUnorderedFromInput

SearchRegex

Search files using regex match algorithm. It keeps the filters, but overrides the sorters. You need to call ExplorePwd or ExplorePwdAsync explicitly. It gets reset automatically when changing directory.

Type: { SearchRegex = "string" }

Example:

  • Lua: { SearchRegex = "pattern" }
  • YAML: SearchRegex: pattern

SearchRegexFromInput

Calls SearchRegex with the input taken from the input buffer. You need to call ExplorePwd or ExplorePwdAsync explicitly. It gets reset automatically when changing directory.

Example:

  • Lua: "SearchRegexFromInput"
  • YAML: SearchRegexFromInput

SearchRegexUnordered

Like SearchRegex, but doesn't not perform rank based sorting. You need to call ExplorePwd or ExplorePwdAsync explicitly. It gets reset automatically when changing directory.

Type: { SearchRegexUnordered = "string" }

Example:

  • Lua: { SearchRegexUnordered = "pattern" }
  • YAML: SearchRegexUnordered: pattern

SearchRegexUnorderedFromInput

Calls SearchRegexUnordered with the input taken from the input buffer. You need to call ExplorePwd or ExplorePwdAsync explicitly. It gets reset automatically when changing directory.

Example:

  • Lua: "SearchRegexUnorderedFromInput"
  • YAML: SearchRegexUnorderedFromInput

ToggleSearchAlgorithm

Toggles between different search algorithms, without changing the input buffer You need to call ExplorePwd or ExplorePwdAsync explicitly.

Example:

  • Lua: "ToggleSearchAlgorithm"
  • YAML: ToggleSearchAlgorithm

EnableSearchOrder

Enables ranked search without changing the input buffer. You need to call ExplorePwd or ExplorePwdAsync explicitly.

Example:

  • Lua: "EnableOrderedSearch"
  • YAML: EnableSearchOrder

DisableSearchOrder

Disabled ranked search without changing the input buffer. You need to call ExplorePwd or ExplorePwdAsync explicitly.

Example:

  • Lua: "DisableSearchOrder"
  • YAML: DisableSearchOrder

ToggleSearchOrder

Toggles ranked search without changing the input buffer.

Example:

  • Lua: "ToggleSearchOrder"
  • YAML: ToggleSearchOrder

AcceptSearch

Accepts the search by keeping the latest focus while in search mode. Automatically calls ExplorePwd.

Example:

  • Lua: "AcceptSearch"
  • YAML: AcceptSearch

CancelSearch

Cancels the search by discarding the latest focus and recovering the focus before search. Automatically calls ExplorePwd.

Example:

  • Lua: "CancelSearch"
  • YAML: CancelSearch

Mouse Operations

EnableMouse

Enable mouse

Example:

  • Lua: "EnableMouse"
  • YAML: EnableMouse

DisableMouse

Disable mouse

Example:

  • Lua: "DisableMouse"
  • YAML: DisableMouse

ToggleMouse

Toggle mouse

Example:

  • Lua: "ToggleMouse"
  • YAML: ToggleMouse

Fifo Operations

StartFifo

Start piping the focused path to the given fifo path

Type: { StartFifo = "string" }

Example:

  • Lua: { StartFifo = "/tmp/xplr.fifo }
  • YAML: StartFifo: /tmp/xplr.fifo

StopFifo

Close the active fifo and stop piping.

Example:

  • Lua: "StopFifo"
  • YAML: StopFifo

ToggleFifo

Toggle between {Start|Stop}Fifo

Type: { ToggleFifo = "string" }

Example:

  • Lua: { ToggleFifo = "/path/to/fifo" }
  • YAML: ToggleFifo: /path/to/fifo

Logging

LogInfo

Log information message.

Type: { LogInfo = "string" }

Example:

  • Lua: { LogInfo = "launching satellite" }
  • YAML: LogInfo: launching satellite

LogSuccess

Log a success message.

Type: { LogSuccess = "String" }

Example:

  • Lua: { LogSuccess = "satellite reached destination" }
  • YAML: LogSuccess: satellite reached destination

LogWarning

Log an warning message.

Type: { LogWarning = "string" }

Example:

  • Lua: { LogWarning = "satellite is heating" }
  • YAML: LogWarning: satellite is heating

LogError

Log an error message.

Type: { LogError = "string" }

Example:

  • Lua: { LogError = "satellite crashed" }
  • YAML: LogError: satellite crashed

Debugging

Debug

Write the application state to a file, without quitting. Also helpful for debugging.

Type: { Debug = "string" }

Example:

  • Lua: { Debug = "/path/to/file" }
  • YAML: Debug: /path/to/file

Quit Options

Quit

Example:

  • Lua: "Quit"
  • YAML: Quit

Quit with returncode zero (success).

PrintPwdAndQuit

Print $PWD and quit.

Example:

  • Lua: "PrintPwdAndQuit"
  • YAML: PrintPwdAndQuit

PrintFocusPathAndQuit

Print the path under focus and quit. It can be empty string if there's nothing to focus.

Example:

  • Lua: "PrintFocusPathAndQuit"
  • YAML: PrintFocusPathAndQuit

PrintSelectionAndQuit

Print the selected paths and quit. It can be empty is no path is selected.

Example:

  • Lua: "PrintSelectionAndQuit"
  • YAML: PrintSelectionAndQuit

PrintResultAndQuit

Print the selected paths if it's not empty, else, print the focused node's path.

Example:

  • Lua: "PrintResultAndQuit"
  • YAML: PrintResultAndQuit

PrintAppStateAndQuit

Print the state of application in YAML format. Helpful for debugging or generating the default configuration file.

Example:

  • Lua: "PrintAppStateAndQuit"
  • YAML: PrintAppStateAndQuit

Terminate

Terminate the application with a non-zero return code.

Example:

  • Lua: "Terminate"
  • YAML: Terminate

Also See: